As part of TMA1402, we get the chance to expose ourselves to technologies and techniques we would not normally use as part of our practice. We are challenged with thinking about new ways of working, to work as a collaborative group and to develop various hard and soft skills through critical thinking, reflection, writing and research. Being a graphic designer it can become quite easy to simply sit within the confines of branding and printed media. As part of this team project, I aim to challenge my capabilities and use software that I would not use normally to create work and to create work that is completely different to the rest of my portfolio.
Technology such as projection mapping, and the software that enables it, is something that has always piqued interest with me. After seeing the iconic spectacle that is the castle shows at Disneyland it's not hard to see why. This sort of technology has never crossed my mind to use as part of my creative practice before this MA course project. The fact that I have yet to explore this medium and have very limited knowledge of this indicates to me that this is the perfect chance to give it a try and experiment. Learning, and the drive to learn more is something I believe is ingrained within us all. Through researching this topic I am gaining knowledge in a wide variety of areas such as more practical knowledge relating to the software and hardware needed to produce the work but also the historical context of projection mapping. Information that on one hand may not benefit the overall outcome of the project but allows me to further my knowledge as a creative practitioner in other fields such as this.
Through this process of research, I have documented relevant areas in my research workbook allowing me to read through to remind myself of the research undertaken and should I struggle at a point be provided with imagery and annotations/commentary that could provide inspiration. The hard skills that will be developed through this such as the ability to potentially use Adobe After Effects, Adobe Aero and an array of plug-ins for the respective software will be a steep learning curve, however, I am eager to witness how this development and this learning will impact my creative practice moving forward through the MA and my career.
Prior to one of our recent Teams calls before the Wednesday lecture I shared ideas with my team that inspired me and linked with our project aims and direction. Through my research, I discovered a project that created visualisations of sound through projection. Entitled Frequency, the project shared visualisations of healing sounds using information from the healing arts, neuroscience fields and music fields. This immersive experience inspired an idea of visualising the sounds of the Queensgate Market and the people inside. Using After Effects to create particle displays, nets and more. The simplicity of the concept paired with the effectiveness of the visuals allows for development and growth. This spurred dialogue within the group and was accepted as an outcome for the project for us to move forward with.
As my research continues and as I begin to enter the testing phase I feel apprehensive, however, excited to be taking this challenge.
References:
Fig 01
Buyukberber, C. (2019). Frequency. Behance.
Fig 01
Buyukberber, C. (2019). Frequency. [Image].
Fig 02
Buyukberber, C. (2019). Frequency. [Video].
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